ES3D::GameTime Class Reference

#include <GameTime.h>

List of all members.

Static Public Member Functions

static GLuint getTimeDelta (GLvoid)
static GLuint getTimeDeltaConst (GLvoid)


Detailed Description

This class delivers the elapsed game time.


Member Function Documentation

GLuint ES3D::GameTime::getTimeDelta ( GLvoid   )  [static]

Returns the time elapsed since last frame. This method has to be called only once per frame.

Returns:
the time elpapsed since last frame

GLuint ES3D::GameTime::getTimeDeltaConst ( GLvoid   )  [static]

Returns the time elapsed since last frame. This method can be called as much as wanted per frame and always returns the same elapsed time. Please note that getTimeDelta() has to be called before to retrieve valid data.

Returns:
the time elpapsed since last frame


The documentation for this class was generated from the following files:
Generated on Sat May 10 16:30:55 2008 for ES 3D Game SDK Documentation by  doxygen 1.4.7