activatef(GLvoid) | ES3D::Cameraf | |
Cameraf() | ES3D::Cameraf | |
getPositionf(GLfloat pos[3]) | ES3D::Cameraf | |
getRotationf(GLfloat rot[3]) | ES3D::Cameraf | |
lookAtf(GLfloat centerx, GLfloat centery, GLfloat centerz, GLfloat anglez) | ES3D::Cameraf | |
setPositionf(GLfloat x, GLfloat y, GLfloat z) | ES3D::Cameraf | |
setRotationf(GLfloat anglex, GLfloat angley, GLfloat anglez) | ES3D::Cameraf | |
~Cameraf() | ES3D::Cameraf | [virtual] |