closestPointFromTriangleToPointf(GLfloat result[3], const GLfloat a[3], const GLfloat b[3], const GLfloat c[3], const GLfloat p[3]) | ES3D::DistanceMethodsf | [inline, static] |
distancePointPointf(const GLfloat a[3], const GLfloat b[3]) | ES3D::DistanceMethodsf | [inline, static] |
squareDistancePointPointf(const GLfloat a[3], const GLfloat b[3]) | ES3D::DistanceMethodsf | [inline, static] |