| activatex(GLvoid) | ES3D::Lightx | |
| ambient | ES3D::Lightx | |
| diffuse | ES3D::Lightx | |
| emission | ES3D::Lightx | |
| enableSpot | ES3D::Lightx | |
| getAttenuationx(FixedPointx currentAttenuation[3]) | ES3D::Lightx | |
| getLightNumberx(GLvoid) | ES3D::Lightx | |
| getLightx(GLenum light) | ES3D::Lightx | [static] |
| getPositionx(FixedPointx currentPosition[4]) | ES3D::Lightx | |
| Lightx() | ES3D::Lightx | |
| resetx(GLvoid) | ES3D::Lightx | |
| setPositionDirectionx(ES3Denum type, FixedPointx posDir[3]) | ES3D::Lightx | |
| specular | ES3D::Lightx | |
| spot | ES3D::Lightx | |
| ~Lightx() | ES3D::Lightx | [virtual] |
1.4.7