| addTilef(const char *const filename, GLubyte hundredPercentAt) | ES3D::Terrainf | |
| ambientFactor | ES3D::Terrainf | [static] |
| disableROAMf(GLvoid) | ES3D::Terrainf | |
| enableLightf(ES3Denum mode) | ES3D::Terrainf | |
| enableROAMf(GLuint minDetail, GLuint maxDetail) | ES3D::Terrainf | |
| generateTextureMapf(GLuint repeat) | ES3D::Terrainf | |
| getHeightAtf(GLfloat wx, GLfloat wz, GLfloat &wy) | ES3D::Terrainf | |
| loadDetailTexturef(const char *const filename, GLuint repeat) | ES3D::Terrainf | |
| loadHeightMapf(const char *const filename, GLfloat xzstep, GLfloat ystep) | ES3D::Terrainf | |
| loadTextureMapf(const char *const filename) | ES3D::Terrainf | |
| position | ES3D::Terrainf | |
| prepareGeneratedTextureMapf(GLuint width, GLuint numberTiles) | ES3D::Terrainf | |
| renderf(GLvoid) const | ES3D::Terrainf | |
| resetf(GLvoid) | ES3D::Terrainf | |
| Terrainf() | ES3D::Terrainf | |
| updatef(GLuint time) | ES3D::Terrainf | |
| updateROAMf(const GLfloat pivot[3], const GLfloat direction[3], const GLfloat angle, const GLint delta, const GLfloat distance, const GLfloat tolerance) | ES3D::Terrainf | |
| ~Terrainf() | ES3D::Terrainf | [virtual] |