addTilef(const char *const filename, GLubyte hundredPercentAt) | ES3D::Terrainf | |
ambientFactor | ES3D::Terrainf | [static] |
disableROAMf(GLvoid) | ES3D::Terrainf | |
enableLightf(ES3Denum mode) | ES3D::Terrainf | |
enableROAMf(GLuint minDetail, GLuint maxDetail) | ES3D::Terrainf | |
generateTextureMapf(GLuint repeat) | ES3D::Terrainf | |
getHeightAtf(GLfloat wx, GLfloat wz, GLfloat &wy) | ES3D::Terrainf | |
loadDetailTexturef(const char *const filename, GLuint repeat) | ES3D::Terrainf | |
loadHeightMapf(const char *const filename, GLfloat xzstep, GLfloat ystep) | ES3D::Terrainf | |
loadTextureMapf(const char *const filename) | ES3D::Terrainf | |
position | ES3D::Terrainf | |
prepareGeneratedTextureMapf(GLuint width, GLuint numberTiles) | ES3D::Terrainf | |
renderf(GLvoid) const | ES3D::Terrainf | |
resetf(GLvoid) | ES3D::Terrainf | |
Terrainf() | ES3D::Terrainf | |
updatef(GLuint time) | ES3D::Terrainf | |
updateROAMf(const GLfloat pivot[3], const GLfloat direction[3], const GLfloat angle, const GLint delta, const GLfloat distance, const GLfloat tolerance) | ES3D::Terrainf | |
~Terrainf() | ES3D::Terrainf | [virtual] |