ES3D::BoundingSpheref Class Reference

#include <BoundingSpheref.h>

Inheritance diagram for ES3D::BoundingSpheref:

ES3D::DynamicBoundingSpheref List of all members.

Public Member Functions

virtual GLfloat getRadiusf (GLvoid) const
GLvoid getCenterf (GLfloat center[3]) const

Static Public Attributes

static GLuint triangleLimit = 1

Detailed Description

Bounding sphere node.


Member Function Documentation

GLvoid ES3D::BoundingSpheref::getCenterf ( GLfloat  center[3]  )  const [inline]

Retrieves the center in world coordinates of this sphere.

Parameters:
center the array where to store the center

virtual GLfloat ES3D::BoundingSpheref::getRadiusf ( GLvoid   )  const [inline, virtual]

Returns the radius of this sphere in world coordinates.

Returns:
the radius


Member Data Documentation

GLuint ES3D::BoundingSpheref::triangleLimit = 1 [static]

If the amount of triangles is less than this value, no sub octree is made.


The documentation for this class was generated from the following files:
Generated on Sat May 10 16:30:55 2008 for ES 3D Game SDK Documentation by  doxygen 1.4.7