#include <BoundingSpheref.h>
Inheritance diagram for ES3D::BoundingSpheref:

Public Member Functions | |
| virtual GLfloat | getRadiusf (GLvoid) const |
| GLvoid | getCenterf (GLfloat center[3]) const |
Static Public Attributes | |
| static GLuint | triangleLimit = 1 |
| GLvoid ES3D::BoundingSpheref::getCenterf | ( | GLfloat | center[3] | ) | const [inline] |
Retrieves the center in world coordinates of this sphere.
| center | the array where to store the center |
| virtual GLfloat ES3D::BoundingSpheref::getRadiusf | ( | GLvoid | ) | const [inline, virtual] |
Returns the radius of this sphere in world coordinates.
GLuint ES3D::BoundingSpheref::triangleLimit = 1 [static] |
If the amount of triangles is less than this value, no sub octree is made.
1.4.7