#include <Texture.h>
Public Member Functions | |
| Texture () | |
| virtual | ~Texture () |
| GLvoid | reset (GLvoid) |
Public Attributes | |
| GLuint | width |
| GLuint | height |
| GLubyte * | pixelData |
| GLenum | format |
| ES3D::Texture::Texture | ( | ) |
Default constructor.
| ES3D::Texture::~Texture | ( | ) | [virtual] |
Destructor.
| GLvoid ES3D::Texture::reset | ( | GLvoid | ) |
Reset the texture image and free the memory.
| GLenum ES3D::Texture::format |
Format of the pixel data.
| GLuint ES3D::Texture::height |
Height of the image.
| GLubyte* ES3D::Texture::pixelData |
Pixel data of the image.
| GLuint ES3D::Texture::width |
Width of the image.
1.4.7