#include <BoundingSpherex.h>
Inheritance diagram for ES3D::BoundingSpherex:
Public Member Functions | |
virtual FixedPointx | getRadiusx (GLvoid) const |
GLvoid | getCenterx (FixedPointx center[3]) const |
Static Public Attributes | |
static GLuint | triangleLimit = 1 |
GLvoid ES3D::BoundingSpherex::getCenterx | ( | FixedPointx | center[3] | ) | const [inline] |
Retrieves the center in world coordinates of this sphere.
center | the array where to store the center |
virtual FixedPointx ES3D::BoundingSpherex::getRadiusx | ( | GLvoid | ) | const [inline, virtual] |
Returns the radius of this sphere in world coordinates.
GLuint ES3D::BoundingSpherex::triangleLimit = 1 [static] |
If the amount of triangles is less than this value, no sub octree is made.