#include <GluSubsetx.h>
Static Public Member Functions | |
| static GLvoid | perspectivex (FixedPointx fovy, FixedPointx aspect, FixedPointx zNear, FixedPointx zFar) |
| static GLvoid | lookAtx (FixedPointx eyeX, FixedPointx eyeY, FixedPointx eyeZ, FixedPointx centerX, FixedPointx centerY, FixedPointx centerZ, FixedPointx upX, FixedPointx upY, FixedPointx upZ) |
| GLvoid ES3D::GluSubsetx::lookAtx | ( | FixedPointx | eyeX, | |
| FixedPointx | eyeY, | |||
| FixedPointx | eyeZ, | |||
| FixedPointx | centerX, | |||
| FixedPointx | centerY, | |||
| FixedPointx | centerZ, | |||
| FixedPointx | upX, | |||
| FixedPointx | upY, | |||
| FixedPointx | upZ | |||
| ) | [static] |
Defines the eye position with the point to look at plus the up vector.
| eyeX | x position of the eye | |
| eyeY | y position of the eye | |
| eyeZ | y position of the eye | |
| centerX | x position to look at | |
| centerY | y position to look at | |
| centerZ | z position to look at | |
| upX | up vector x | |
| upY | up vector y | |
| upZ | up vector z |
| GLvoid ES3D::GluSubsetx::perspectivex | ( | FixedPointx | fovy, | |
| FixedPointx | aspect, | |||
| FixedPointx | zNear, | |||
| FixedPointx | zFar | |||
| ) | [static] |
Sets the view frustum.
| fovy | field of view in the y axis | |
| aspect | the aspect of width to height | |
| zNear | the near clipping plane | |
| zFar | the far clipping plane. |
1.4.7